Lazy but powerful — code without limits
Powered by Lua + Godot
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Get StartedYumEngine is a lightweight, cross-language runtime and engine that bridges C++ and C with Lua and Godot. Its goal is to provide an easy-to-integrate, extensible system for scripting, automation, and game development.
YumEngine combines a C++ backend with a C-safe API, giving you both high performance and flexibility. It includes a custom Lua runtime called Yum.InternalLua, and a fully dynamic library interface.
Official builds are precompiled, so you usually don't need to compile anything manually. If you want custom builds:
lua build.lua build
Make sure to adjust compiler paths, flags, or studio name if needed.
Get the latest official builds:
Download Yum